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IDEATION AND DEVELOPMENT

GAMEPLAY DEVELOPMENT

Research into Games Design Documents and how I can utilise this research into informing the documentation for my own GDD.

DESIGN

Research into users of my game, and how I can better understand their wants so that I can design for these accordingly.

MECHANICS

Examples of games that have been suggested to me throughout the project. I've analysed them to search for ideas which could help for my own game.

CREATURE DESIGN

Research into the theme of my game. Building terrariums and terrarium upkeep.

ENVIRONMENT DESIGN

Research into what makes a good creature design, as well as how creatures can work together to create a feel of a game.

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